Autodesk Maya LT 2016

Autodesk® Maya® 2016 software delivers new features, performance improvements, and artist-friendly tools that greatly enhance the entire Maya experience. In addition to an all-new look and feel that includes reorganized menus that better match artist workflows, Maya is now leveraging more resources in the computer to accelerate animation performance.

Purchasing Options

Customers can now choose quarterly or annual plans

In response to growing customer demand, Autodesk® is introducing software rental license plans, which allow you to use Autodesk software for a specified period of time— quarterly, or annually—with the option to renew.

Choose to buy a perpetual with maintenance Subscription or subscribe to the Desktop Subscription license

Desktop Subscription (Rental plans) are offered in addition to the traditional perpetual software licenses, providing benefits similar to a perpetual license with Autodesk® Subscription, including basic support.

Benefits of Autodesk rental plans

  • Pay-as-you-go access
  • Scalable licensing
  • Access to the latest tools

Features

Maya Lt Overview

Modeling

Built-in sculpting tools

Built-in sculpting tools

Use sculpting tools directly in Maya LT.

Improved modeling and UV

Improved modeling and UV

New modeling and UV tools.

Indie game modeling tools

Indie game modeling tools

Develop characters, props, and environments.

Improve game model efficiency

Improve game model efficiency

Create efficient 3D models for better performance.

OpenSubdiv library

OpenSubdiv library

Model faster with subdivision surfaces

Animation

Improved animation tools

Improved animation tools

Explore Spline IK and Cluster Deformation tools.

Animation tools for indie game

Animation tools for indie game

Bring your game characters to life faster.

Character skeleton creation

Character skeleton creation

Built-in skeleton generation tools based on HumanIK.

Geodesic voxel binding

Geodesic voxel binding

Bind 3D model mesh to skeletons.

Lighting, materials, and texture baking

Physically based shaders

Physically based shaders

Create high-quality materials within Maya LT.

Lighting and texture baking

Lighting and texture baking

Simulate realistic game lighting.

Model material tools

Model material tools

Create and edit with intuitive tools.

UV editing tool

UV editing tool

Intuitive visual feedback simplifies UV creation.

Substance material integration

Substance material integration

Work with Substance materials directly from Maya LT.

Indie game workflows

User workflow improvements

User workflow improvements

Vote on user-submitted feedback.

Creative Market connection

Creative Market connection

Buy and sell game content on the Creative Market

Game engine export tools

Game engine export tools

Asset export to Unity or Unreal.

Send to Mudbox

Send to Mudbox

Sculpt and paint a model via Mudbox export

Game Exporter Tool

Game Exporter Tool

Improved export for static and animated game objects.

Built for indie games

Built for indie games

Workflows for indie game makers.

MEL scripting

MEL scripting

Simplify and customize your workflow.

Powerful and accurate viewport

Powerful and accurate viewport

Powerful viewport previews.

Cloud integration

Cloud integration

Share assets with Dropbox, A360, and 123D apps.

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