Phoenix FD Maya
Phoenix FD™ for Autodesk® Maya® empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed. It is a hybrid simulation system including grids and particles, enabling you to get the best of both worlds. Fully integrated with V-Ray, it harnesses the power of Chaos Group’s rendering engine including proper GI from the generated fluid. V-Ray RT supports all Phoenix FD fluids, including liquids with proper refraction. Phoenix FD for Maya is optimized for huge amounts of particles allowing VFX artists to work on complex simulations.
Why Choose Phoenix FD for Maya
• A hybrid simulation system including grids and particles
• Automatic foam and splashes generation with optimized shaders for faster rendering and easier setup
• Optimization for huge amount of particles including a fog shader
• Phoenix FD Properties Menu with right-click access to per object overrides
• Morphing Tools with new Attraction Forces to control fluid direction
• Animation Loop to seamlessly loop simulation sequences
• Direct RGB Color Settings to mix colors used in smoke and liquid simulations
• External File Formats
– PRT file export for foam, splash, and drag particles
– Import Field3D and OpenVDB files and render with Phoenix FD volume shaders